Studying a Bachelor Degree in Game Art, hopefully learning the skills to design model and texture characters in a game ready fashion, and how not to chronically abuse 3d studio max i have decided to compile a journal of my day to day workings...

07/02/2010

A Bit Meshy.

So heres my holding cells including bed sink and buckets. The wall has a simple uvw map on at the moment but i may wish to dirty them up a bit in which case ill unwrap it. The cell bars and sinks have been attached into a single mesh, along with the beds, and the doors. I did this to make it easier to place within the editor because my level was getting a bit busy and i was struggling to get them into position as individual meshes.