Studying a Bachelor Degree in Game Art, hopefully learning the skills to design model and texture characters in a game ready fashion, and how not to chronically abuse 3d studio max i have decided to compile a journal of my day to day workings...
modeled the head, planning to go into mudbox and try some sculpting to define features and maybe produce a normal map too. overall the character is 12K i may look to cut this back down at some point. but the head is as i want it.