
The majority of the was spent covering the selection, rotate, scale and move gismos and all the variations of use. We looked at the variations of movement, in single double or triple axis. The use of pivot points on rotations and drawing some different shapes. I decided to construct a simple lego block.
We progressed to editable polys, were we managed to further manipulate our 3D objects using the different selection methods and their various tools: vertex, edge, face, border and element. We covered everything from Extrude to Autosmooth and smoothing groups. Here I used a chamfer to the edges to smooth out the block a bit and make it look more like a lego cube.
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