Studying a Bachelor Degree in Game Art, hopefully learning the skills to design model and texture characters in a game ready fashion, and how not to chronically abuse 3d studio max i have decided to compile a journal of my day to day workings...

11/12/2010

Blueprints.

At first i was inking in my sketches to scan in then rework in photoshop. Then our tutor showed us this very laborious but very nifty technique to produce blueprints. Im quite fond of the result it produces so might do some concepting using it. anyway heres my blueprints:


1 comment:

  1. Great start Pete. You have a good base to start the modelling process now.

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