Ive attached the hands and arms together and target welded the arm to the chest piece, i found that by chance i had created the perfect amount of polys around the arm socket for the arm to attach directly to it. This wasnt the case for the legs as i had to do some jiggery-pokery to get them to align i think i got it right, but i may have a few too many polys as this comes in at 2320.
wow, I don't know much about character modelling but I know that one of the key tips is good clean lines on a base mesh and they're really good clean lines you have there. That looks really nice. Other than that I don't know :D
ReplyDeleteAll I would possib ly sugegst is to lose some of the vertical loops running down his back and legs. just seems too many. But other that that you have done a fantastic start there.
ReplyDeleteWell done Pete.