Ive attempted to model the boots, and have produced a very crude pair. Im definitely going to rework them some more once ive blocked out the rest of the characters armour and maybe even the weapons. I had a spot of difficulty around the base of the boots as i cant figure a way of looping them without the forming a triangle, ill have to come back to it and see if i can spot a better way to model it.
personally i wouldnt worry too much about that A./ its in a place that wont be on display much so any sculpting errors really wouldnt be noticable and B./ your not doing any sculpting on this project. but if you really wanted to get rid then you could always put an other edge loop in front of the edge causing the tri which would sort it.
ReplyDeletebut if thats the only tri youve got so far your doing good man i had loads in the face and on the hands.