Studying a Bachelor Degree in Game Art, hopefully learning the skills to design model and texture characters in a game ready fashion, and how not to chronically abuse 3d studio max i have decided to compile a journal of my day to day workings...

07/12/2010

tablets

Ive not had much chance to use my tablet so far since i got it so i decided to spend some time working with it in photoshop and have produced these two concept. They could be alot better but im pleased at how they have turned out for my first effort.

The guy on the left i was going for a ninja-esque medieval look, with his time travel device being the guantlet equipped with a long bow and sword.

The guy next to him i took inspiration from faramir's traveling cloak and diablo II's chain mail boots, gave him a dagger and a time travelling cloak clasp.


2 comments:

  1. I really like the cloaked one, a cloak adds so much mystery and character to the er...Character! I also like the idea of him having chainmail boots too but a ninja in chainmail boots doesn't seem like a great idea.

    Also when using a tatblet too paint onto a different color background than white or it will end up wreaking havok on your eyes after a while.

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  2. Some great concepts here. The hooded character is definitly the better design. the armoured chest piece is a nice tough but beware having drapes over the front as these will cause problems when it comes to skinning.
    I would recommend having a redo of the one on the left but with the cloak just flowing back like the one on the right so that it will become easier to skin and also model.

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