
Using the line tool with bezier curve on i started to dot-out the path i wished the mustang to follow. Having had modelled retractable doors on the hangar that my animation should include them, so i decided to animate the landing sequence.
I started rendering the short clip on friday evening and when i came to watch it this morning realised i didnt like most of the camera angles and there were some quite obvious mistakes so i had to redo it. One thing led to another and it ended up being 10 seconds longer..
So thats it for aviation, this upcoming week we start spatial awareness and start getting to grips with the Unreal editor, im quite looking forward to it.
I am pleased you are moving one taking on what I have taught you and expanding your knowladge.
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