
Once i got into the swing of texturing i found it fairly straight forward, at least more so than unwrapping, it just require alot of my time and patience. I began blocking out the main peices of body with single colours to get a feel for what was right. Then later added texture images of metal, peeling paint etc; and overlayed them with various opacity and fill settings till it gave a good look. It was mostly trial and error, and so much ctrl+alt+z that my fingers began to stiffen up into a kind of claw.
Then came the weather like a thunderstorm, i decided that being an aircraft from the world war era that i would rust and dirty it up, alot. Also this proved handy in some parts where there was obvious faults in my model and unwrap that i was only able to work around, the worst being around the tail fin.
I created the elusive eel logo using a font from dafont found here
I stumbled upon some good grunge, spatter and textured brushes which i used for the grunge and rust layers. I admit that i got a little carried away and overdid it, which i then had to waste a couple of hours to tone back down the mustang, and in my opinion it looked better before i went overboard.
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