The festivities are over and ive finally got back onto the mountain of work left to complete this module. I quickly finished texturing the blasted hole with somewhat of a bodge job. I couldnt figure out how to merge the static meshes texture seemlessly with the floor texture, so i havent. I matched the size as well as i could and have positioned it to the best of my eyes ability. Hopefully with the darkness of the area it wont be too noticeable.
Briefly before we broke up i began working on a computer system of sorts to place in the observation room. I spent some time looking at old IBM systems i liked the boxi-ness of them with all the pointless flashing lights and buttons so based my model on a few of the older machines. I used the base shape of a standalone unit which was easy to model, added some detail in the form of a power unit contained within a door and textured with images of the net. I added an asymmetrical second unit facing the first and modelled some wires, the hardest part of the entire model, which attach both to a third unit in the corner.
On adding it to the editor i had to add some simple blocking volumes as on approaching either from certain angles caused me to become trapped within it. I have some finishing details to add to the texture, and the third machine to do over the next few days.
Happy Holidays.
... That's crazy, that's beautifully crazy.
ReplyDeleteHi Pete. Great work. Really looking good and coming along niceley. Keep it up fella. Its really going well.
ReplyDeleteHave agreat New Year and I will see you when you go back.
Keep the updates coming. Oh and I am blogging now so make sure you follow it.
Dean :D